Obscura
Hey everyone,?
Fall is in full swing, I hope you creatives are taking in the beautiful tones that the fall season brings and staying safe.?
Sharing a concept shot from an ongoing gaming project, this interaction in particular was an exploration of radial menus in controller-based interactions, focusing on adjusting a value for an item within the radial menu (this could be the power of a bow for instance etc.)
The goal of the interaction was to explore layering within a radial menu and explore interactions to traverse these layers intuitively, rather than cycling through them manually which is the case in alot of radial menus in games nowadays.
I hope you like the shot ?? and look forward to hearing your thoughts, Also feel free to reach out if you have any follow-up questions!
Cheers! ???
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